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WorkInProgress
This "RPG-Project" is a work in progress that will provide
a fully graphical role-playing game. Grphics Engine: Irrlicht (DirectX / OpenGL) Music and SFX: FMOD It is coded in C++ and features: - Full 3D-Graphics (FPP style) - Post-Processing HLSL/GLSL Shaders (e.g.Bloom) and Surface-Shaders (e.g.Water,Lava) - Dynamic Lights - Normal mapping (PerPixel) - Huge seamless world(s) with optimized single locations and indoors, - Dynamic day/night cycles and weather system (snow, fog, rain...) - 2D & 3D Sound effects (thanks to FMOD), - Quest-, Dialogue-, Skills- System - WYSIWYG Editor, and many more... Please notice, that this project is still in an early development phase! so, please do not expect something really great at this point. Below you will find some screenshots of this game.
 
 
Mein aktuelles Projekt / in-game-Screenshots:
2013





 
 
oct.2011



 
 
2009





 
 
First Version | 2005





 
mediaCenter | textures


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Michael Jaskula, 2009-2018

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